On the one hand, it's the mother of all content additions to the game, adding tons of great new stuff to see and do. That made playing Bethesda's own Shivering Isles a unique experience. Even better, the game's mod friendliness meant that the experience only got better as mod authors did everything from re-working the game UI to creating new monsters, locations, items and quests to actually overhauling the very basis of the game's design. Oblivion was full of so many interesting things to see, quests to solve, monsters to fight and resources to gather that players could - and did - lose months of time exploring every inch of it. As an RPG, it stands out not only for the beauty and sheer power of its graphic engine but also for the breadth of the world it offered gamers. I really enjoyed The Elder Scrolls IV: Oblivion.
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